Continuum Digital Art Gallery
Gallery mode is: archive gallery, detail view, sorted by datenewest. To change, click below:
F-Zero concept |
July 24, 2001 |
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This was an early Bryce image I did based on the F-Zero video game. Just Bryce primitives, so it's not that impressive. |
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Through Samus' Eyes |
February 17, 2001 |
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This was made back when it was announced that the GameCube Metroid game would be a first-person adventure. Many thought that would ruin the game, but Metroid Prime turned out to be one of the greatest games this generation. This is Samus in her ship looking out at Zebes. |
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Saved by Grace! |
October 25, 2000 |
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Not by Works! This was an idea I had for a T-shirt one time. I may actually do it through Cafepress at some point. |
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Blue Star |
October 9, 2000 |
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The original Blue Star image. Looks more like a planet than a star, but whatever. Photoshop 4. |
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Dark Skies |
August 3, 2000 |
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This was mainly an experiment with clouds/fog in Photoshop 4. And of course, as most of my early images, it had to have water and a reflection. |
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A floating island. In the rain. Not my best... |
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The Barn is on Fire, Maw |
August 2, 2000 |
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This was an experiment with fire/smoke. I needed something to burn up, so I added the barn. |
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Ultimate Basketball |
August 2, 2000 |
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This one is REALLY early. One of the better ones I did in MS Paint. Updated in Photodeluxe/Photoshop. |
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Another early Bryce/Photoshop/Water pic. |
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Should have been called 'Fun with Filters'. An early Photodeluxe/Photoshop work. Pointless and abstract. |
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Whatever 2 |
August 2, 2000 |
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Even weirder and more abstract than the first one. |
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Very unimpressive snow, and another reflection. |
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An odd compass-looking thing. |
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Primary Stuff |
June 4, 2000 |
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An abstract piece where I was mainly just playing around with different effects in Photoshop. Based on the primary colors, hence the name. |
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This is an interesting one. It was done entirely with Photoshop lighting effects. A grand experiment in 'bumpmapping'. I think it has a few too many dimples, but I was still pleased with how it turned out. |
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Curvy Thing |
March 3, 2000 |
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Don't remember exactly what I was thinking when I came up with this, but I was probably trying to emulate the weaving style of celtic knotwork. |
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Kakariko at Night |
October 15, 1999 |
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This was inspired by Kakariko Village in The Legend of Zelda: Ocarina of Time. One of my early Photoshop/Bryce pics. |
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This was somewhat inspired by a level in the N64 racing game Extreme-G, although the game actually looks better... Photoshop 4 and Bryce for the rocks. |
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Solar Spaceship |
June 21, 1999 |
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This was one of the first things I did in Bryce (I think it was actually the demo version), hence the crappy spaceship model. The spaceship was an afterthought, really. I needed something to go along with the sun, which I did in Photoshop. |
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Bean, Mister Bean |
May 27, 1999 |
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Mr. Bean in a James Bond intro. |
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Autumn Forest |
November 11, 1998 |
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A stream flowing through the woods in the fall. Photoshop 4. |
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Celtic Castle |
November 4, 1998 |
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A very early image of a castle on a cliff. |
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Life on Mars? |
October 5, 1998 |
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I did this around the time scientists were claiming to have found a meteorite from Mars that had possible proof of life. I figured that if aliens were on Mars, they would probably be playing Nintendo. I think I did the original of this in MS Paint, then updated it in Photodeluxe and Photoshop. |
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Reflections |
July 24, 1998 |
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I liked to play around with the ripple filters in Photoshop a lot back when I first started using it. |
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I didn't put most of my old Nintendo pictures on the new site since they weren't very good, but this one is different. Nintendo Power magazine had an envelope art section each month where readers would draw Nintendo characters on an envelope when they sent in a letter. I did this in Paint/Photodeluxe and printed it on an envelope. It was published in NP issue #100. |
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Alien Lighthouse |
June 1, 1998 |
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The original Alien Lighthouse. |
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This is another of my very early works made from stock photos. This was inspired by the 'Macbeth' level in Starfox 64. Big explosion. |
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Blast Corps |
October 1, 1997 |
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Inspired by the video game Blast Corps, where you go around blowing up buildings. This image is basically a bunch of Photoshopped stock art. Very early work. |
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