Not Quite Infinite
Description: Created: October 6, 2001. I was playing around in Bryce trying to come up with an idea for a new wallpaper. At some point, I put two mirrored spheres in front of each other and the camera in the middle. Looked pretty interesting so I put a mirror on the ground plane as well. The sky is a Bryce default. The name comes from the fact that Bryce will only reflect a ray so many times, so that it won't get stuck in an infinite loop and take forever to render. Hence the title, not quite infinite.
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